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After only playing the game once or twice in Magnetic years ago, I was glad to actually pay for the game and give it another go.
I was surprised that rescuing the Princess was actually possible without losing the key. I get that the original joke was that this wasn't your standard adventure, you aren't a mighty knight (or, as we'd meet later, Mario or Link), you're just a person in a weird adventure. It was just a little disappointing that you couldn't do "everything" without saving a game and restoring it to go without doing it. The weird thing is, I had to carry her out, then dropped her at the castle drawbridge and she just stands there.
I've always loved the concept of the game. I think it would make a good basis for a fantasy TV series or film.
I broke the pot when trying to set it down, though I thought I'd already planted the pot plant, so I got a score of 345.
Looking forward to reliving Guild of Thieves and Jinxter. Hoping you guys eventually get to Wonderland, my personal favorite of the games.