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Bought the desktop versions of Pawn, Guild and Jinxter today and thought I'd pop online to say hello.
First impressions brilliant, great games and I like the new gui widgets (especially underlined key words and the map) and the pictures - the bus in Jinxter wow what an improvement, Xam's kitchen, and sitting in the canoe are standouts, so far.
I love the ambient sound, wasn't expecting it and the phone ringing was a lovely surprise!
I was going to ask for the option to change the background colour but I realised you can do that by editing prefs.jsn, I prefer dark grey (e.g. #252627) with white text, it's a bit less contrasty than a black background.
The font selection is good, so much more readable than the original games I don't miss the pixelated text at all! Just curious why Jinxter uses Merriweather but it's not listed in Guild, are they game specific fonts?
Would be good if it remembered the picture position, and the text entry sometimes loses focus, but I see these have been mentioned before and are already on the to-do list.
I like the undo feature, and scrolling the text to see the history. One small point I'd suggest starting the text at the bottom of the screen when the game starts, so it's not hidden under the picture.
I kinda miss the Jinxter carousel on startup, but the animation is impressive. I like how you've done Guild with the boxset image in the background overlayed with an animation, and the music is nice.
I decided to play Jinxter first, and got stuck due to a small bug - I guessed what to fix the canoe with but for some reason I put it inside the sock first and put that in the hole and it went straight through, which sent me down a rabbit hole thinking it was the wrong item... but the item fits ok.
Which brings me on to a more general point - these games make me feel a bit thick! I love the puzzles but my patience isn't quite what it used to be, I think it would be good to offer more clues if a player is stuck, so they don't resort to looking at walkthroughs and miss out on the rest of the game.
I'll add more comments as I play through the games, but thanks so much for bringing these back to life. It's a difficult time for everyone at the moment, and this provides a pleasant distraction.