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hugh

hugh

@Librarian, iOS added. You should get email from Apple. For Android, visit the link https://play.google.com/apps/testing/com.voidware.jinxter and opt in. I'll PM you download keys at itch.io for Linux and Windows.

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hugh
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  • Spoiler; (Spoiler) Otherwise, it is indeed a dead end.
  • "treasure" is a noun set. So, for example, put treasure in safe will put just those items. Also drop treasure, look treasure etc.
  • Hi everyone, @Siggel, i have tried saving a game from the command line in Guild v1.1.3.8 and loading it from the UI and that works, also the reverse. @Dave, I have finally got to the bottom of this and Dave, you are right. There is a bug that mak…
  • Hi, Several people have been asking for the C64 pictures to be added. I have been wondering how this might work. IIRC, the c64 images were also used in the 16 bit versions as "cameos". Since loading the full pictures took some time and a…
  • Hi, I looked at Dave's bad save file and somehow the file had been corrupted. The loader detected this and refused to load the file. I'm am not sure how it got corrupted, this is a mystery. In Jinxter you should be OK to "save" in the gam…
  • Hi, We added the word "treasure" to The Guild, so at least you can identify it. But of course, that won't tell you which treasures you're missing. Unsolvable states is indeed a problem. It was worse for Jinxter. We've been calling these …
  • HI Lonestarr Thanks for all your suggestions. We're always looking for improvements and submitted ideas do get noted. Pinch and zoom graphics is something we've thought about. I'd like to make this work, definitely for the map. Now that some pictu…
  • I discovered that the libretro shaders have also been converted to GLSL here, https://github.com/libretro/glsl-shaders. Thinking of trying out perhaps the "easymode" one.
  • Pixel smoothing has been disabled in v1.2.10.9, providing "pixel scaling" is also off.
  • Hi, Thanks for the report. This has now been fixed. Lookout for v1.2.10.9...
  • Hi Thanks for posting this. It's definitely something we were going to look into. There are a number of CRT style shaders written as pixel shaders that we might be able to use. Looks like the "superCRT" you have there is a DX thing. Inst…
  • Glad to know. Thanks for the report. At some point I'll look into rebuilding a version of The Guild...
    in Save games Comment by hugh January 2019
  • The Guild, yes there ought to be. There are a few other bug fixes wanting to go into a new release for Guild. So a guild update won't be done for a while unfortunately.
    in Save games Comment by hugh January 2019
  • Hi. If you've bought the desktop versions, i can send you a special link for the Android edition. I think that people should only have to pay once. Unfortunately, the desktop editions are on itch and the Android version is on Play, so this has to b…
    in Save games Comment by hugh January 2019
  • Hi. I just rolled out a new Android version v1.2.9.9 It appeared that the share code was completely broken, so thanks for reporting this. When the new version becomes available, you can share a save game from the load/save dialog. I tried sharing …
    in Save games Comment by hugh January 2019
  • I've discovered the sharing save game code is broken. Over here i have a fix. This allows the game to be shared out of Android (eg to Windows). However, there's meant to be a way back in. For some reason that's not working either...
    in Save games Comment by hugh January 2019
  • OK. let me look into this share button not working. That's a bug! You're meant to be able to share to the app as well. But it would mean sharing from a file manager. on Android, the save games are stored inside the "assets" subdirectory …
    in Save games Comment by hugh January 2019
  • There should be a share button on Android. Go into settings and open the "load" dialog box. Next to a save game, there should be a little "share" icon (left of the delete box). If you press this, it should launch a file share fa…
    in Save games Comment by hugh January 2019
  • Hi, I think we have the basis of an idea here. I agree, what it must do is clamp the scale multiplier to an integer. Thanks for the suggestions.
  • Ok look at this; Here's what we get now with pixel scaling on; (Image) and here's what we currently get with pixel scaling OFF; The blur is caused by image scaling trying to smooth. But we can switch that off; (Image) Better in some ways, …
  • Hi! Good catch on the "restart" picture bug. I thought i'd fixed this. Anyhow, I've made a new fix and plan to issue an update . Regarding the "pixel perfect" idea, the original widths were 256 pixels. So the idea would have to…
  • The above picture was made from a vectorised version of the original. We took the original scan and vectorised it, then cleaned it up a bit. The idea going forward would be to take the current vector and delete the words from inside, then add a new…
  • Hey! great find with the poem. I didn't know this. I think it might now be possible to remake the logo using text as the underneath layer.
  • Here is a bigger version of the logo; (Image) You can make out various words in the background. They ought to be latin, but they're not. I think they were from a book, but i don't know which one. Would be interesting to find out.
  • Jinxter BETA Update Desktop and mobile versions are ready for Beta; How to Beta Windows/OSX/Linux These are available from itch.io; https://strandgames.itch.io/jinxter But the page has "restricted" access, which means it's by invite on…
  • Windows and OSX v1.5.6.9 posted to Itch. * fixed blank picture roller.
  • We're going to try using itch for desktop beta this time. That means there will be a restricted project page only accessible via a download key. I have to send you those keys. For Android, we're going to use the normal Google Play beta process. Th…
  • Hi Robriz, Yes, beta is close. PM me the email you'd like to use for beta. Also whether you want Android/Windows/iOS/OSX etc. thanks.
  • Yes, we have new pictures! There are 10 new pictures altogether. 9 are for locations previously without illustration and one is "On the Bus" which replaces the rather weird original. But, you can still see the original if you want in &quo…
  • Ok, uploaded here. http://strandgames.com/files/ibmjinxter_v102.zip Don't forget to checkout our progress with Jinxer Revived here We have sound effects and new theme music too!